Sound design

Haunted By Daylight

Dead By Daylight - Teaser

Mixing & sound design.

Tome 16 :Commitment

Dead By Daylight - Reveal Trailer

Mixing & sound design.

Nicolas Cage

Dead By Daylight - Spotlight

Database search and sound editing 

(SFX-AMB-VO-Foley) for map, characters, rooms and more.

Silent Hill

Dead By Daylight - Collection

Mixing & sound design.

Tome 16: Existence

Dead By Daylight -  Reveal trailer

Database search and sound editing (SFX-AMB-VO-FOLEY) for map, characters, rooms and more.

Artist from the fog

Dead By Daylight - Collection

Mixing & sound design.

Vision of the future

Dead By Daylight - Collection

Mixing & sound design.

Islands of insight

Islands of insight - In-Game text scroll

Mixing the audio standard LUFS for the In-Game text scroll.

The Monster Slayer

Dead By Daylight - Halloween Collection

Mixing & sound design.

Vision of the future

Dead By Daylight - Collection

Mixing & sound design.

Waterfront Massacre

Dead By Daylight - Collection

Mixing & sound design.

Forbidden Escape

Campus ADN - Full game

Sound design and sound integration. Covered foley recording indoor and outdoor sessions, design and editing. The sounds were then approved by the other members of the team in order to integrate them into the Wwise middleware. 

Tape To Tape

SFX Sound design.

Creation of several specific sounds for this fun sports game.

Megalodon

Mix and sound design 100% with a guitar

Re sound design. All sounds are created with my electric guitar and differents items using a multi-effect pedalboard.

Agent Jean

SFX Sound design.

Creation of 8-bit sounds with VST simulator to get the desired retro-looking Pac man style.

Fable

Mix and sound design.

Cinematic audio re sound desing with narration.

Voice by Christopher Williams.

Cyberpunk

Mix and sound design.

Re sound design, mix and composition.